While mods once limited themselves to peripheral or purely aesthetic ends (such as Aliens TC, a mod which reworked the first person shooter Doom into a world based on the Aliens franchise), today’s mods are involved and extensive. Mods have become as communal and omnipresent as the increasingly networked and social games upon which they are based. As computer and video gaming has grown from a niche market into a multi-billion dollar industry, gaming modifications, or “mods,” have grown in scope and use as well.
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